Stars in Shadow

For all possible perks, check out Stars in Shadow over on d2gunsmith.com

Stars in Shadow is a 340 RPM “High-Impact Frame” Energy Pulse Rifle introduced in Destiny 2 Year 4 (Beyond Light). See how it compares to the existing High-Impacts that lit up in Season 11. It’s a Crucible drop and if you’re an avid PvP player, you’ll be swimming in these rolls in no time. It’s a solid Pulse Rifle with good base stats, a clean sight and a great feel. I’m sure you’ll see more coverage in the coming weeks as people settle in to Beyond Light and Season 12.

“Why are the odds for these rolls so low?” The final two columns typically have four to six perks in them. In the case of Stars in Shadow, they each have twelve.

“Why don’t you have any rolls with Thresh?” Thresh doesn’t seem to be all that game-changing (1-3% Super bonus on kill) and doesn’t synergize with other perks, so we’re skipping it.

PvP Rolls

These rolls are going to be similar to those we captured in our coverage of Cold Denial as it’s a comparable 340 RPM.

“Why don’t you have any Outlaw or Feeding Frenzy PvP rolls?”

Good question! Glove mod slots are inexpensive and not contentious in PvP. If you want much faster reload, throw on a two-Energy Pulse Rifle Reload mod. Feeding Frenzy was changed to provide a noticeable benefit after three successive kills, so I no longer recommend it for PvP.

“Vertical/Dark Side”

This set of rolls is all about maxing out Recoil, and keeps Arrowhead Brake constant as our barrel. You have the option of achieving 100 Recoil by slotting in a Counterbalance mod. If not, go nuts with your nearly perfectly vertical 94. Killing Wind is S-tier and you’d be happy to get any of the final column perks.

  Barrels [ 22%]: Arrowhead Brake
  Mags    [ 28%]: Steady Rounds
  Perks 1 [  8%]: Killing Wind
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Stability MW
Variant Chance 1 in ?
🏔🌒🌒🌒🌟 Collector’s Edition 0.04% 2268
🏔🌒🌒🌒 CE (+magazines) 0.11% 907
🏔🌒🌒🌒 CE (*magazines) 0.15% 648
🏔🌒🌒🌒 CE (*masterworks) 0.18% 567
🏔🌒🌒 (*magazines, *masterworks) 0.62% 162

“Dark Side”

Same as above, using any Stability-boosting barrel, which we’ll later relax down to no barrel preference.

  Barrels [ 83%]: Chambered Compensator, Polygonal Rifling, Smallbore, Fluted Barrel, Corkscrew Rifling
  Mags    [ 28%]: Steady Rounds
  Perks 1 [  8%]: Killing Wind
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Stability MW
Variant Chance 1 in ?
🌑🌑🌑🌟 Collector’s Edition 0.17% 604
🌑🌑🌑 CE (+magazines) 0.41% 241
🌑🌑🌑 CE (*magazines) 0.58% 172
🌑🌑🌑 CE (*masterworks) 0.66% 151
🌑🌑🌑 CE (*barrels) 0.20% 504
🌑🌑 (*barrels, *magazines) 0.69% 144
🌑🌑 (*barrels, *masterworks) 0.79% 126
🌑🌑 (*magazines, *masterworks) 2.31% 43
🌑 (*barrels, *magazines, *masterworks) 2.78% 36

“Vertical/Gardener”

This set of rolls pivots around Firmly Planted. It means that, even on console we can opt for Range-boosting perks because Firmly Planted gives us all the Stability we need.

  Barrels [ 22%]: Arrowhead Brake
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [  8%]: Firmly Planted
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
🏔🌿🌿🌿🌟 Collector’s Edition 0.04% 2268
🏔🌿🌿🌿 CE (*masterworks) 0.18% 567
🏔🌿🌿🌿 CE (*magazines) 0.15% 648
🏔🌿🌿 (*magazines, *masterworks) 0.62% 162

“The Gardener”

Same as above, using any Range-boosting barrel. We’ll winnow down to drop the barrel requirement as well.

  Barrels [ 72%]: Hammer-Forged Rifling, Full Bore, Smallbore, Corkscrew Rifling
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [  8%]: Firmly Planted
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
🌿🌿🌿🌟 Collector’s Edition 0.14% 697
🌿🌿🌿 CE (*magazines) 0.50% 199
🌿🌿🌿 CE (*masterworks) 0.57% 174
🌿🌿🌿 CE (*barrels) 0.20% 504
🌿🌿 (*barrels, *magazines) 0.69% 144
🌿🌿 (*barrels, *masterworks) 0.79% 126
🌿🌿 (*magazines, *masterworks) 2.01% 49
🌿 (*barrels, *magazines, *masterworks) 2.78% 36

“The Vertical/Hoarder”

This set of rolls pivots around Surplus. It provides a roughly 25%, 13% and 8% boost depending on how many abilities are charged. You really want to be shooting for all three abilities charged at once which means either foregoing their use entirely or perhaps investing in high tiers of the respective stat (Strength, Discipline, or ) so that you can quickly recharge a single one. The tradeoff is going around with a supercharged weapon the whole match.

  Barrels [ 22%]: Arrowhead Brake
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [  8%]: Surplus
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
🏔📦📦📦🌟 Collector’s Edition 0.04% 2268
🏔📦📦📦 CE (*masterworks) 0.18% 567
🏔📦📦📦 (*magazines) 0.15% 648
🏔📦📦 (*magazines *masterworks) 0.62% 162

“The Hoarder”

Same as above, using any Range-boosting barrel. We’ll winnow down to drop the barrel requirement as well.

  Barrels [ 72%]: Hammer-Forged Rifling, Full Bore, Smallbore, Corkscrew Rifling
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [  8%]: Surplus
  Perks 2 [ 33%]: Headseeker, Moving Target, Kill Clip, Eye of the Storm
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
📦📦📦🌟 Collector’s Edition 0.14% 697
📦📦📦 CE (*magazines) 0.50% 199
📦📦📦 CE (*masterworks) 0.57% 174
📦📦📦 CE (*barrels) 0.20% 504
📦📦 (*barrels, *magazines) 0.69% 144
📦📦 (*barrels, *masterworks) 0.79% 126
📦📦 (*magazines, *masterworks) 2.01% 49
📦 (*barrels, *magazines, *masterworks) 2.78% 36

PvE Rolls

In PvE you’re going for as much Range as you can get with sustained damage upkeep. There are some solid perks here not in our rolls, becase you don’t need this wishlist to tell you that Demolitionist is a good perk 🙃

“Rapid Reload”

All Range and all damage.

  Barrels [ 58%]: Hammer-Forged Rifling, Smallbore, Corkscrew Rifling
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [ 16%]: Outlaw, Feeding Frenzy
  Perks 2 [  8%]: Kill Clip
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
♻️♻️♻️🌟 Collector’s Edition 0.06% 1728
♻️♻️♻️ CE (+magazines) 0.14% 691
♻️♻️♻️ CE (*barrels) 0.10% 1008
♻️♻️♻️ CE (*magazines) 0.20% 493
♻️♻️♻️ CE (*masterworks) 0.23% 432
♻️♻️ (*barrels, *magazines) 0.35% 288
♻️♻️ (*barrels, *masterworks) 0.40% 252
♻️♻️ (*magazines, *masterworks) 0.81% 123
♻️ (*barrels, *magazines, *masterworks) 1.39% 72

“Barrier Slayer”

In seasons where Pulse Rifles end up with Barrier mods, Genesis will proc when the shield breaks while you’ll wrecking the champions with Vorpal. Other shields will also proc Genesis, for example “Enlightened” enemies in the Garden of Salvation raid.

  Barrels [ 58%]: Hammer-Forged Rifling, Smallbore, Corkscrew Rifling
  Mags    [ 28%]: Accurized Rounds
  Perks 1 [  8%]: Genesis
  Perks 2 [ 16%]: Vorpal, Disruption Break
  MWorks  [ 25%]: Range MW
Variant Chance 1 in ?
🏆🏆🏆🌟 Collector’s Edition 0.06% 1728
🏆🏆🏆 CE (+magazines) 0.14% 691
🏆🏆🏆 CE (*barrels) 0.10% 1008
🏆🏆🏆 CE (*magazines) 0.20% 493
🏆🏆🏆 CE (*masterworks) 0.23% 432
🏆🏆 (*barrels, *magazines) 0.35% 288
🏆🏆 (*barrels, *masterworks) 0.40% 252
🏆🏆 (*magazines, *masterworks) 0.81% 123
🏆 (*barrels, *magazines, *masterworks) 1.39% 72